PROJECT / I was a Gamer
I was a Gamer
From League of Legends and Hearthstone to national-level Teamfight Tactics and Clash Royale competitions.
I have always had a tendency to approach things with full commitment. When something interests me, I rarely do it halfway. For a significant part of my life, that something was gaming.
I started playing League of Legends during Season 1. What began as a game quickly became a serious competitive pursuit. I spent countless hours learning the game, improving my mechanics and understanding how to compete at a higher level. Eventually, I reached Diamond I, which at the time represented the highest level I was able to achieve.
I also played Hearthstone when I was younger. I mainly played Control Priest, and managed to reach Legend rank. Unfortunately, I have no screenshot or picture to prove this one, so you will just have to trust me. But at least here are pictures of me beating one of the biggest streamers back in the day and Czechcloud, streamer from the Czech Republic.


Later, I discovered Teamfight Tactics, and this became the most significant part of my gaming journey. I became deeply invested in the competitive side of the game and reached Master tier five times and Grandmaster once.


I was pretty good and qualified for the national-level TFT competition, where I finished 4th. This was probably the peak of my gaming career. It was also the point where gaming became more than simply something I did for entertainment. It became a serious competition in which I wanted to test myself against the best players I could reach.

TFT was not the only game where I competed at a high level. In Clash Royale, I qualified for a national tournament and finished 8th. I also spent a significant amount of time playing Clash of Clans, eventually reaching the Legend League. At that point, progressing further increasingly depended on spending money, which was one of the reasons I eventually stopped pursuing it.

Interestingly, I almost never played single-player games. The part that attracted me to gaming was not simply the game itself. It was the competition. I wanted an opponent, a ranking, a measurable result and something to improve. Winning mattered.
Looking back, I genuinely enjoyed this period of my life. Gaming taught me persistence, competition and the satisfaction of working toward a difficult goal. But the same intensity that made gaming so engaging also made it very easy to spend too much of my time there.
Eventually, I realized that I wanted to put that energy somewhere else.
Gaming was a major chapter of my life, and I do not regret it. I simply think that chapter has run its course. The competitive drive is still there — I just want to apply it to different challenges now.
The nicknames I played under: acnev, Vencozzi and El Passant.